Wednesday, November 18, 2015

Scavenging through the Fallout



Yes, that is a pun. Yes, I may have spent the whole week before my new job started playing Fallout 4...
I may have no shame or regrets in that. But aside from my 7 day vacation, there are going to be some serious changes being made to the game. Due to some very repetitive and unfortunate occurrences, some dev team members had to be cut recently. This means stripping off a good chunk of content out of the game, including npcs and some plot lines...Annoying? Of course. A huge blow to the game? Oh, definitely. Time consuming? Indeed.

HOWEVER...

There is a silver lining to the aftermath of such a nuke blast to the game! Several spots are open for new characters, npcs and sub/non-npcs alike, concepts are ready to be freshly developed. This brings me up to my next topic...

I have decided to give you all a rare opportunity to directly alter the game...That's right. You get to pitch ideas for the new character, or even donate one yourself. If this sounds like something you would like to get in on, here is a slot list for the characters:

NPCS:

1-2 SLOTS [Vladimir is definitely getting cut, and possibly Silver as well]

SUB NPCS:

5 SLOTS [Mainly demons, but all areas are open]



The number of slots is a maximum, not necessarily a goal, but what we are really looking for are males, since 1 or 2 of the 3 male npcs are getting nixed. However, as long as we have one male added, the remaining slot can be filled with a female npc if needed.The rules have been transferred to the suggestion box.



Anyways, I think this is a great opportunity to make light of a serious blow to the game while I strip away all the leftover bits. Hopefully I will see some nice suggestions and you guys will have fun with this. Sorry again for the absence, and I am patching the game still so don't lose hope~

Sunday, October 25, 2015

2.16 Notes




I just put up the new links for the game a minute ago, as well as a fresh changelog. However, there are a few things to note as of now before playing the new release.

1 - Smithing has little to offer right now. We discussed rehauling the whole weapon system in favor of a compatible upgradable weapon list to suit this idea. And because of this...

2 - There is a weapon cheat cat in the game. The abandoned tent in the woods has a cat that lets you test out 3 of the designed weapons. For now, they are the basic bow types, which inflict damage AND run a chance of arousing said enemy. They are open for testing right now so you can give me feedback on how well everything is leveled battle wise.

3 - The phone script is incompatible with Vlad. I have yet to get these lines of dialogue from VD, who is going through some stuff at the moment. While he was in charge of writing the dialogue, I may step in and do it myself if things continue to look grim on his end. Trying to call Vlad with the phone yields no results as of yet.

4 - Only the male and futa kitsunes have loss sex scenes. While there are versions for both player genders, only these two have them. It's planned to have a small variety of scenes that can be chosen at random upon losing for each enemy, but for now there is only one option for the futa and male, while the female is still having hers sketched out.

Keep these notes in mind while playing, and enjoy all the new features~

Tuesday, October 20, 2015

Sketch Collection




The game is ready for a release, needing only cleaning up and detail double-checking before launching. With this, a few things will have to be redone completely. This includes possibly remodeling Tomoko or Verdona, as the pose for Tomoko/overall design for Verdona leaves me feeling like it could be better. However, this will be done AFTER the next release, because this is time consuming as fuck. With this, I come bringing sketches and rough designs for the other encounters.

The Nocturne profiles sketched out. The various encounters have already been discussed in earlier posts.





The basic fairy profile concept. Tiny encounters, H scenes are what you would call 'swarm' types, leading to tiny orgies. Imagine a sexualized gullivers travels sort of thing. May be seen in various colors rather than genders, leading to H scenes that always include both genders.

 
The 'light' elves, female and male. Basic appearance design, no details or clothing concept as of yet. Stoic expressions with little fluctuation of emotions.





That's all I have for my collection to show off at the moment, hope you guys enjoy the samples as always.

Tuesday, October 13, 2015

Patch Job




You may have noticed that the updates are coming slower. I recently got a job, one that I actually enjoy even, so free time to work on the game has been sparse. But when I DO have time, I make updates like these:



The impregnation screen has been remade. These have been made for Izuna, Miko, Tomoko and Elle. They will all be used more frequently once npcs are easier to knock up. Along with this, there have been 3 leveled bows added to the system, which work as a dual type weapon. You deal damage to enemies, and run a base percentage chance of arousing them, depending on which version you have. Right now this weapon group might seem a bit redundant due to the demo placeholder for the 'seduce' skill, this will be different once the actual sex skills are finished and replace this one. The release will probably be put up soon, and there could be some Halloween content added before then...If I have enough time to finish it.

Tuesday, September 29, 2015

Beta Changes




So. Remember the whole pregnancy and birth system? We are enhancing that too. The old system was pretty basic, you go to sleep and get a text notification that you gave birth. Now, you actually go to the hospital with the father/futa-mother [only includes npcs, Rey, or Astaroth for now] and have varied dialogue depending on how much they like you. From there, you have 8 different appearances for girls and 8 for boys, one is selected at random upon birth and vary depending on the paternal input.

There is also a special variation of this scene if you are pregnant with a squid, since the entire system for that is quite different. But before all of this, there is also a new pregnancy symptom system added in. Each 'trimester' has a risk chance of nausea [1st], waking up late [2nd], or back pain [3rd]. These all only occur upon the start of the new day.


While I continue to skim through the games files and data, I keep finding old and untouched parts that could use enhancing. It is my desire to make sure that all the features have some extra detail added after the base structure has been put in. As the game progresses, these systems will have more and more added to them slowly, but with everything up to speed and organized, it should be much easier. So far I am satisfied with the new structures being placed in for the older scripts.

It should be noted that the newer features, mainly the alchemy section of the crafting system and such, are highly basic. For now, the location and item to activate the alchemy menu is a placeholder to make sure it is working fine. Once it has been tested and played with, a more permanent event will be made for it. This goes for many of the new features. As always, thanks for checking in and playing!

Tuesday, September 22, 2015

Fatal Error




Well, that would be my luck. The day after my birthday and I get one hell of a gift: a dead pc.
My tower will absolutely not turn on, regardless of trying simple fixes like switching the cables and checking the outlets. Unfortunately, a pc that wont turn on means delays in the game. I will be checking into this and trying to pinpoint the exact cause of the problem, and try to fix it as quick as I can, but be aware that this could take a while. Sorry for the issues.

For now, I will try to keep up with everything by other means, like I am right now.

9/22/2015 Update: 

Good news! My computer booted up! It turns out it didn't die, but rather has problems with ventilation and therefore has been overheating recently. However, my pc IS reaching the 9 year mark, so I may have to build a new one soon. Whether this is a few weeks, 6 months, or 2 years down the line, it will have to be done eventually. For now, I will be keeping better care of my pc, making sure it stays cool after long use.

Monday, September 21, 2015

Sale Over

My, that's an awfully feeble walls this box has...

As the title says, the sale is over. This one is sorry to say that the results are: 0 commissions, thus 0 gathered shinies, chuu... It'd lie if it said it is not a little upset and... disappointed. All things considered... 

But let's let bygones be bygones, shall we...? Afterall, we have such wonderful season going on... Autumn with it's dying flowers, withering trees, and such a bright, bright haunting moon. Ohhh, yes, this one like this season, it does~ It twists this devious mind so deliciously. Quite fitting, with the eve of this season... All Hallow's Eve. You can expect things...or can you? This one is a little upset, still. Who knows, maybe yes, maybe no... favors for favors, anyone? Or does anyone want to put a soul at a stake? Are they tasty? Are they juicy? Innocently sweet, or ripe with seeping darkness...? It is thirsty. Perhaps it should eat some insolent minions.