Monday, March 30, 2015

Wiki Guide and Update

 

I'm trying to make frequent updates to keep you all posted, one of the current areas of interest is a game guide for Collars. Once it is big enough, it will need a guide so I actually have made minor progress on the page already. There isn't actually much up, as I am new to this but in the future, this page should be the go to for anybody wanting walk through related help. http://collars.wikia.com/wiki/Collars_Wiki

 

Right now, I am remodeling the Sinfully Good building, specifically the first floor. I am also working on other maps to try and make them look more detailed.

 After this, I will be putting the finishing touches on a repeatable yuri scene with one of the demons, then it will be more script work and stitching all the systems together. Also, a friendly reminder: Be sure to check the 'Details and Features' tab for updates on what is being worked on if you want to know that sort of thing.

Sunday, March 22, 2015

Previews

 

Just some previews of scenes being worked on at the moment.



  Also, thank you for all of your kind words within the past week. It really does make a difference to me, I am glad you are all supportive and patient during such difficulties.

Friday, March 20, 2015

1000 Words

 

As a tease to all the features to come, I figured I might as well show off multiple new details in one screenshot to give you all an idea how much different the game is going to be from the last version.

 

 

Hopefully this lightens up the atmosphere left by the last post.

Thursday, March 19, 2015

Explanation Summary For Delays

 

Alright, since some of these problems don't seem to be clearing up as soon as I wanted, I might as well fill you all in on WHY the game update is delayed. 

First off, I apologize again as it sucks to wait on something you really get into playing, even after seeing promises of cool new features and stuff that will be there. I know, as I have played several games, of the hentai and non-hentai varieties. However, several members of the entire dev team have run into their own difficulties. With me it has mainly been a mix of handling a family, severe depression, and unfortunate family problems. But some of the other members are going through shit too, I won't explain their issues as it is more personal, but basically a shitstorm caught all of us up. This is why I have been absent on forums, and general online activity.


I really didn't want to pull you guys into this, but after this long I feel that it is only fair that you knew why the game is getting pushed more than it should. This doesn't mean I quit working on the game, as I do enjoy working on it. But as of late, it has been challenging with everything else going on. Again, I am really sorry for the delays, but hopefully this gives you an idea as to why. I should have some previews up within a few days, so that will make up for the sad post.

Sunday, March 8, 2015

Dream Big

 

As mentioned within my previous post, we are working on a large number of features to make the new release worth the time and unexpected set backs. Some of these include dream events [both playable and non playable]. A few of these events tease at the upcoming gender bends, some are creepy, some are sexy, and some even end in rewards if you play through them the right way. Here is a preview of Miko and Tomoko and how they will appear in one of the dreams.


Also, Miko has her bust system completely added into the game. A look at her minimum and maximum sizes:

Again, mentioned in the last post: Do you think we should release the unfinished version early, or wait until it is finished and stable? [3 for the latter so far]

Friday, March 6, 2015

To wait, or release early...

 

It seems that even after all this time and waiting, that not everything that we wanted has been implemented yet...I can't honestly say what the estimated time of the next release will be, but it may take a while. Maybe. It is questionable at this point. We have all been pretty busy adding, changing, removing, completely redesigning or other wise planning many features and aspects of the game. [Again, sorry for the lack of activity guys and gals.] My concern is what you all would prefer: to stick it out a little longer to obtain all the features we planned, or release the unfinished new version early and wait on the other aspects to fill in. [Note of caution: if the latter is picked, some of the new features might not make sense or seem like they don't have much reason to be there.]


So, how do you guys feel?