Monday, December 8, 2014

All Aboard the Feels Train

 

  I just wanted to actually take time out of my day to make this post. I started Collars over a year ago as a second rpg maker project, I was pretty much toying around with making a more sexual game than my first one. Honestly, I didn't expect  to actually take the project too far, and for a while I gave up on it. Like most big ideas that I come up with for drawings, comics or other projects...They all end up the same: canceled. Forever put aside as a memory. It took convincing from friends who I let test what little I had at that point to get me to continue. I had thought about posting it to the LOK forums at one point, but brushed it off in the fear that it would just be another dead beta after a while.


The game didn't have much, in any department really...It was just a few conversations, and 2 or 3 sex scenes...I wasn't even sure if anybody would want to play it. Yet, despite my doubts and pessimistic opinions, I posted the first demo on April 25, 2014. I didn't think it was any good compared to other games up there in the non-flash category, but pretty soon I got responses from you guys. You guys actually enjoyed the game, and wanted to see more of it. I was surprised. Why my game, though? I'm sure there are other ones that are better in story, art, scripting....I was just so set back from the positive response from my first release, I was not expecting it. Everyone was helpful, letting me know right away what bugs they had encountered, suggestions for enhancing the game...


You guys really don't know how your feedback has helped the game. Really, if it wasn't for all of it, I might have scrapped Collars a while ago and done something else. Knowing that other players genuinely enjoy the game, it has actually become a bit fun to work on it. You could even say that it has been making me happy to work on it, even though it is a lot of time and work to put into everything. I always see new projects on the forums, good ones. Ones that I liked playing, and got curious about seeing what would be put into the next release....And then ended up abandoned. It really does make me sad, and Collars could have been that way. 

 

I guess what I am really trying to say is that games like these depend on the players. They depend on your reviews, how much you really like the concept and game-play. But more importantly, it's because of you that the developers want to continue making the game. It really gives them a reason to boot everything up and get to work on the next update. Or, at least that's what it does to me...Even though I don't have a massive fan base, I still have a fan base, and that's all it takes for me to wake up and WANT to make progress.


In summary, I would like to say thank you to everyone who played any version of my game. Thank you for giving it a chance, and thank you for helping me get to this point with it.

And I know it's early, and they won't be in the game for a while, but as an earlier X-mas present from Nekomatic:

 


 

It's Tomoko and Verdona, in their casual outfits. I will add the ones for Misaki, Elliot and Izu up when they are finished.

MERRY XMAS!!!!!



4 comments:

  1. Not sure if you know about it or not, but there is another site other than LOK you could post on to get more eyes. http://www.tfgamessite.com/ It is a bit less furry focused, but they have all kinds of stuff there as well. I know i found your page and project thru LOK, but i dont visit there that much, but I check TFGS alot and they do have a pretty active forum base too. Should easily get you more traffic.

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  2. I am not being modest when i say that Collars is excellent. It is.
    It has really attractive content and shows alot of room for growth. You can assume how much potential we see in it, you already have a fanbase!
    However, this deserves a bigger fanbase.
    I would suggest what Coretex adviced of, or similarly ulmf.org or hongfire.com or even fenoxo.com but whatever you decide to do is solely upto you.
    Merry Christmas Nekomatic and hope you keep up the good work.
    And allow anonymous commenting if you can.

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    1. Oh? I didn't even know I had that disabled. It's not now. Also, thank you so much! I will also peek around at those sites and see if I can put up a page on those places. It means a lot to me that players like you enjoy what I have so far.

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