Sunday, October 25, 2015

2.16 Notes




I just put up the new links for the game a minute ago, as well as a fresh changelog. However, there are a few things to note as of now before playing the new release.

1 - Smithing has little to offer right now. We discussed rehauling the whole weapon system in favor of a compatible upgradable weapon list to suit this idea. And because of this...

2 - There is a weapon cheat cat in the game. The abandoned tent in the woods has a cat that lets you test out 3 of the designed weapons. For now, they are the basic bow types, which inflict damage AND run a chance of arousing said enemy. They are open for testing right now so you can give me feedback on how well everything is leveled battle wise.

3 - The phone script is incompatible with Vlad. I have yet to get these lines of dialogue from VD, who is going through some stuff at the moment. While he was in charge of writing the dialogue, I may step in and do it myself if things continue to look grim on his end. Trying to call Vlad with the phone yields no results as of yet.

4 - Only the male and futa kitsunes have loss sex scenes. While there are versions for both player genders, only these two have them. It's planned to have a small variety of scenes that can be chosen at random upon losing for each enemy, but for now there is only one option for the futa and male, while the female is still having hers sketched out.

Keep these notes in mind while playing, and enjoy all the new features~

Tuesday, October 20, 2015

Sketch Collection




The game is ready for a release, needing only cleaning up and detail double-checking before launching. With this, a few things will have to be redone completely. This includes possibly remodeling Tomoko or Verdona, as the pose for Tomoko/overall design for Verdona leaves me feeling like it could be better. However, this will be done AFTER the next release, because this is time consuming as fuck. With this, I come bringing sketches and rough designs for the other encounters.

The Nocturne profiles sketched out. The various encounters have already been discussed in earlier posts.





The basic fairy profile concept. Tiny encounters, H scenes are what you would call 'swarm' types, leading to tiny orgies. Imagine a sexualized gullivers travels sort of thing. May be seen in various colors rather than genders, leading to H scenes that always include both genders.

 
The 'light' elves, female and male. Basic appearance design, no details or clothing concept as of yet. Stoic expressions with little fluctuation of emotions.





That's all I have for my collection to show off at the moment, hope you guys enjoy the samples as always.

Tuesday, October 13, 2015

Patch Job




You may have noticed that the updates are coming slower. I recently got a job, one that I actually enjoy even, so free time to work on the game has been sparse. But when I DO have time, I make updates like these:



The impregnation screen has been remade. These have been made for Izuna, Miko, Tomoko and Elle. They will all be used more frequently once npcs are easier to knock up. Along with this, there have been 3 leveled bows added to the system, which work as a dual type weapon. You deal damage to enemies, and run a base percentage chance of arousing them, depending on which version you have. Right now this weapon group might seem a bit redundant due to the demo placeholder for the 'seduce' skill, this will be different once the actual sex skills are finished and replace this one. The release will probably be put up soon, and there could be some Halloween content added before then...If I have enough time to finish it.