Thursday, May 29, 2014

Patched Demo

  So, the first demo had some problems before. In the interest of making the demo at least semi playable, I have fixed most if not all the issues and present you with the improved Demo here. Please enjoy. 


https://mega.co.nz/#!TwAAwIgD!ptTsskmABQMnHovcOsqSoFA9cslu0NEf78mf0lD6QqQ

Tuesday, May 27, 2014

Changes to Come...

  Mind the pun bait in the title. Shortly after the demo release..Again, mind the potential puns...There were a few pretty large bugs and annoyances. Thanks to multiple testers, I was informed very quickly about these issues and managed to fix almost all of the ones mentioned so far...There are also some new changes just to minimize annoyance. Just so you can have an idea what to expect, I will tell you some of the changes made to the game since the demo.

 

-Miko's bath scene now functions.

-Item prices have dropped drastically.

-New method for animal/item harvesting implemented.

-The awful never ending letter glitch will now haunt nobody.

-ALL clothing items should be useable, though most are useless for now.

-Outdated objects dropped.

-Unusual or out of place items not sold by vendors. [example: Book vendor selling fish]

-Ascending organization of old items. [Due to price changes, had to reorganize]

-No more reset on Day 7.

-Small fixes concerning object collision.

-Made plants a timed harvest-able [in game time passes for respawn] and livestock once daily. [refreshes after sleep]

-Added minor extra items, still not in game yet.

-Altered the system checks for booze consumables.


There should be more updates to come as I add in more content, and fix any issues anybody else might let me know of.

Friday, May 23, 2014

Demo Release

The wait is over, and I managed to finish up a small demo. Now, some features are still partially/mostly/not at all complete. The 'collar slave system' for the npcs are still not functionable, but you can still date the npcs and share some H scene unlocks. Remember to learn certain H skills from books at the department store first. [Breast experience, footjobs, and cunnilingus are some of the few functional ones currently] Some job skills are unobtainable, so progression isn't too great yet.


Oh, and some of the tutorial books in the book store have not been implemented yet, so if you cant find that information, just ask.

Get the demo here 

https://mega.co.nz/#!f05x0DyB!zINZ17WS4byMro_Kf-0tC2ZtCYfc371Pdzr4ddIi0Hk

Saturday, May 3, 2014

Pregnancy System in the Making 

 After seeing that enough of you might like the new addition, my collaborator and I have decided to add an impregnation system. Since female npcs can't be controlled until after their collar has been placed on them, this feature won't be accessible until you can take direct control of them. When they DO get collared, you can make them get it on with other npcs at your command. If the other npc is male, there will be a chance that they will get pregnant.  [So far, I plan on making the chance 30%]

After the exact day that the npc gets pregnant, she will show slight belly in 6 days, bigger at 15, and the max at 21. The system runs on a 27 day cycle, though at day 27 and up, they remain the same size until you choose to reset their uterus by giving them certain items. 

So far, I only have the files for Elle's pregnancy ready.

 This is pretty much how each female will progress if you impregnate them.